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Re: Has anyone...



> Has anyone compiled Open Mash on a 64-bit processor using the Windows
> build?  If so, did you have to make any changes to the makefile? Source
> code?
> 	Larry

Does Open Mash even compile on Windows using a 32-bit processor?  The 5.2
tarball compiles fine, but the May 9th tarball has several problems.  
Running build (using Visual Studio 6 SP5) I get:

otcl.c(424) : warning C4101: 'obj' : unreferenced local variable

followed eventually by the fatal error:

makefile.vc(170) : fatal error U1052: file 'C:\Program Files\Microsoft 
Visual Studio\VC98\platformsdk\include\win32.mak' not found

Anyway, in makefile.vc I changed the non-standard (from .NET?)

!INCLUDE <$(TOOLS32)\platformsdk\include\win32.mak>

back to

!INCLUDE <$(TOOLS32)\include\win32.mak>

I restarted the build but that too resulted in an error
(..\tclcl\tcl2C++.exe missing).  I restarted the build from scratch, and
eventually blocked on

mid\vidreps.h(50) : fatal error C1083: Cannot open include file: 'tclDvmBasic.h'
: No such file or directory

This include file isn't anywhere in either tar, so I give up.  Regarding 
64-bit, there are some crosscompilers (e.g., the XP SP1 DDK has a IA64 
compiler that runs on 32-bit systems) but I haven't tried to compile 
application code with them.

MD